An independent workshop making precision puzzles and contemplative tools for iPhone & iPad — built with SwiftUI, Metal shaders, and a stubborn insistence on craft.
Write what's on your mind, and one of 366 illuminated Companions comes to meet it — a personal manuscript you build, a card at a time, across the year.
Enter the Grimoire →— Embrace the Drift —
A precision ring-alignment puzzle set among drifting nebulae. Twenty-five handcrafted levels, an endless Prismatic mode, custom Metal shaders painting the backdrop, and a quiet soundtrack of original ambient music.
— A Year of Reflections, Bound in Light —
A year-long journaling codex: write your reflections and they're matched to one of 366 dark fantasy botanical Companions — illuminated cards that come to meet you, one per day, building your personal manuscript across the year. Pythia weaves stories around your entries; Lenses deepen any reflection you return to.
— One More Run Into the Dark —
A hand-crafted arcade shooter built for one-more-run nights: pilot a lone ship through five galaxies of relentless fire, dodging bullet storms and chaining kills toward a boss at the end of every run. Fifty campaign levels, an escalating Endless gauntlet, and a fresh Daily challenge with its own Game Center leaderboard — all dressed in hand-made pixel art and an original synth-metal score. Free to play and fair by design: every ship and upgrade is earned by playing, never bought.
Syderalis — from the Latin sideralis, "of the stars" — is an independent observatory for small iOS games and apps.
The studio pursues meticulously crafted experiences that respect your time and your attention. No dark patterns. No manipulative loops. Just careful interfaces, honest difficulty, and the occasional nebula shader.
Everything here is made slowly, by hand, for the love of it. Which is why each release takes a while — and why each one matters.